Quote from: BeefMaster on 04/15/26, 02:43:03 PMMy recollection is that the data is formatted weird, like some of the bytes appear possibly backward. I think power is stored in a two-byte field, and that might be the deal with the flipped bytes - the original RBI editor, RBI Manager, saw that power numbers appeared out of whack (low-power guys with what looked like high numbers) and called one of the bytes the "groundball attribute" to explain it.I agree, that the RBI editor and the arcade rom built for the Nestopia is in line with the NES stats, but if you look at the way the arcade rom is built there are differences, for example arcade the only errors are throws, no bops or fielding errors, there is also more carry on pop ups and flys, the line drives are also faster with the super power players imo.
The text file BeastMode posted is correct, and the numbers are in line with the NES.