...talking with OctoFranco tonight and he stated that he believes that the Run-In Technique is an optical illusion. He has done some very preliminary testing in the rom and believes his hypothesis is correct--but admittedly, more research is required.
'wulf, have you ever analyzed the data to prove/disprove this technique as legit?
I have a very hard time believing it isn't legit, based on game play experience...but I have never looked at the data to support my claim.
For those too lazy to go to the Glossary:
Run-In Technique - A surprisingly effective fielding technique for keeping a ball in the park. When a batter hits a high flyball, instantly start running downwards with your fielders. Though it seems preposterous, the downward motion of the fielders actually slows the flyball, thus keeping in the park or off the wall. This technique takes time to master, as running in too far will prevent you from coming back to catch the ball. It's a trickly balance between running in and going back for the ball, but it will get you an extra out or two a game.
It could be one of those things that I've been doing so long, it's not true but I'm fairly certain it works. Often times I watch my opponents play and to me they "give up" on a flyball too early with the runin. Usually when I say it to myself, it ends up being in the park and possibly catchable. So that is my research...
very interesting... it seems like it would be very hard to prove or disprove looking at code and what not
but then again, im no code master
Me and Octo have gone on at length over this...I believe that it works on an NES but doesn't work on a rom (Don't really have a basis for this)...
I'll take it one step further, I've seen balls that I know I'm going to catch, but when I go back to get it it sails into the middle of the stands, so I not only believe it works, but I believe that it can also produce home runs...Obviously it's easier to test on a rom what with screenshots and all, and much tougher to test on an NES, it's just a feeling I get, I'm certain I've seen it work, and I'm also certain that I've helped balls become home runs by instantly running back on the ball.
But more importantly, can pitcher's hit home runs?
The run-in is not a myth. It only works on a weaker type could-be homer but it works. There are many, many balls I have kept in the park by running back and forth like a crazy bastard.
Stong opinions abound, but I'd really love to see something concrete. The preliminary tests Dirty Joe refers to is that I do an F5 state save the instant before the batter makes contact with the ball when playing against the computer. I do this until the batted ball is either a very long fly ball (i.e. off the wall) or a very short home run. I then test it out several times from the point where the batter hits the ball, running with my fielders in different directions (or having them stay put). These results consistently have the ball landing in the exact same spot, no matter what is done after contact is made. Perhaps I didn't do it enough times or it takes a certain special kind of hit, but as far as I could judge, it's just an illusion.
I'm not touching this. That is all.
Nightwulf
Quote from: Attezzobal on 05/31/05, 11:56:56 PM
Me and Octo have gone on at length over this...I believe that it works on an NES but doesn't work on a rom (Don't really have a basis for this)...
I'll take it one step further, I've seen balls that I know I'm going to catch, but when I go back to get it it sails into the middle of the stands, so I not only believe it works, but I believe that it can also produce home runs...Obviously it's easier to test on a rom what with screenshots and all, and much tougher to test on an NES, it's just a feeling I get, I'm certain I've seen it work, and I'm also certain that I've helped balls become home runs by instantly running back on the ball.
But more importantly, can pitcher's hit home runs?
Pitchers can only hit the homerun off of the foul pole on one of the lines. (glitched HR)
My research is like Gantry's. I have just done this for a long time, so I feel like it works.
That being said, I also still press the "B" button rapidly to try to beat out a ground ball, and I know this does not work.
If someone's feeling saucy, they could save the state every time someone makes contact with a ball. Then, if it's a homer, replay it a few times to see if running in affects it's distance/keeps it in the park.
There's no way I'm doing this, especially after my experience trying to time runners stealing bases.
Quote from: BeeJay on 06/01/05, 10:02:12 AM
If someone's feeling saucy, they could save the state every time someone makes contact with a ball. Then, if it's a homer, replay it a few times to see if running in affects it's distance/keeps it in the park.
Great idea, Bee-Jay, I'll also probably not get around to doing it, though
Quote from: BeeJay on 06/01/05, 10:02:12 AM
If someone's feeling saucy, they could save the state every time someone makes contact with a ball. Then, if it's a homer, replay it a few times to see if running in affects it's distance/keeps it in the park.
Quote from: OctogenarianFranco on 06/01/05, 12:29:54 AM
The preliminary tests Dirty Joe refers to is that I do an F5 state save the instant before the batter makes contact with the ball when playing against the computer. I do this until the batted ball is either a very long fly ball (i.e. off the wall) or a very short home run. I then test it out several times from the point where the batter hits the ball, running with my fielders in different directions (or having them stay put). These results consistently have the ball landing in the exact same spot, no matter what is done after contact is made. Perhaps I didn't do it enough times or it takes a certain special kind of hit, but as far as I could judge, it's just an illusion.
I never felt that it worked, but others I have played against swear by it.
I'd say that pinch hitters who's name begins with H, are good.
Quote from: BDawk on 06/01/05, 11:01:03 AM
I'd say that pinch hitters who's name begins with H, are good.
Correct because H stands for Hit far.
Quote from: BeefMaster on 06/01/05, 10:38:53 AM
Quote from: BeeJay on 06/01/05, 10:02:12 AM
If someone's feeling saucy, they could save the state every time someone makes contact with a ball. Then, if it's a homer, replay it a few times to see if running in affects it's distance/keeps it in the park.
Quote from: OctogenarianFranco on 06/01/05, 12:29:54 AM
The preliminary tests Dirty Joe refers to is that I do an F5 state save the instant before the batter makes contact with the ball when playing against the computer. I do this until the batted ball is either a very long fly ball (i.e. off the wall) or a very short home run. I then test it out several times from the point where the batter hits the ball, running with my fielders in different directions (or having them stay put). These results consistently have the ball landing in the exact same spot, no matter what is done after contact is made. Perhaps I didn't do it enough times or it takes a certain special kind of hit, but as far as I could judge, it's just an illusion.
You think you're so smart because you know how to read. Damn you all!