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New Unkown 1 / Unknown 2 Theory ????

Started by dvldog, 12/22/03, 07:32:44 PM

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dvldog

I couldn't find the old threads about this one, but I THINK I have a new theory; probably not, but humor me.

Does anyone think it has anything to do with the pitcher's succeptibility to giving up 1 - Flyball Hits/HRs and 2 - Groundball Hits (I can't figure out which would be 1 and which would be 2)?



I'll Set up a Test Rom and Post some Results Here

nightwulf

Certainly as possible as any of the other theories, but nearly impossible to prove (without logging the results of an assload of games to see if it holds true).

Nightwulf

doveRBI

Not this jargon again.  I think it has something to do with Pettis or the secret of life.

fknmclane

I have NO idea what you guys are talking about.  Is this the secret of life or some bullshit?  You guys should already know the answer to that one...RBI.
Quote from: BDawk on 08/29/12, 07:52:41 AM
I just wiped my ass then smelled the toilet paper.  What's wrong with me? 

Quote from: Kane on 08/22/16, 11:56:48 AM
the dude either has some high float or a mess between the cheeks.

BeefMaster

Short answer, fknmclane:

The data for each pitcher has a bunch of bytes that determine his skills.  There are two bytes that we have no idea what they mean - "Unknown1" and "Unknown2".
"Nobody in football should be called a genius. A genius is a guy like Norman Einstein." - Joe Theismann

MarquisEXB

What a second. There are two unknown values, that could possibly be 2 or 4 different stats! In any case you would only need one value for flyball/groundball. For exmple let's say we use one byte (0-15). 15 could mean extreme flyball pitcher, and 0 could be extreme groundball pitcher. So you would only need one value for it.

Quite honestly, looking at the values they make no sense. I'll break it down:

U1 = only 6-8.
6 is Henke, Garrelts, Robinson, Kerfeld, Orosco & Berenguer
8 is Hernandez, Dayley, Alexander, Franco and Key (4 LH)
The rest are all 7. IIRC Alexander was better against LH than righties, and the rest are all LH, so maybe this is LH/RH? They were also didnt walk a lot of people either.

U2 = most are either 0-4 or 11-15. This one irks me the most. The ones over 11:
Dayley, J.Key, Gooden, Alxndr, Hrndez, Franco, Orosco, Brnger, Kerfld, Grelts, Robnsn

Ok I just saw something interesting. If you have a 7 in U1, you will have a 0-4 in U2. If you have a 6 or 8 in U1, you will have a 11+ in U2.

U3 = 7-9. The list is primarily 8s. The 7s noticeably have 6s in U1, and they are: Orosco Kerfeld & Garrelts. The 9s either had 6 or 8 in U1. If you have a 7 in U1, you will definately have a 8 in U3.

U4 = Similar to U2. Everyone with a 7 in U1 has 11+ in U4. Everyone else has values from 0-4, except for Robinson, who has a 13, and Doyle Alexander with a 15.

So to recap. If you have a 7 in U1, you will have:
U2 that is 4 or less.
U3 that is an 8
U4 that is 11 or more.

If you have a 6 or 8 in U1, you will have:
U2 that is 9 or more.
a U3 that is most likely not an 8
and a u4 that is most likley 4 or less.

Now if they are only two values, then they represent a number between 105 & 147. That doesn't seem right to me.

In any case, I'll leave you with the guys that have U1 of 7:
Blylvn
Cox  
Reushl
Righti
Bedrsn
DSmith
Sutton
Hurst
Sutclf
Sbrhgn
Morris
Ojeda
Henke
Worrel
Reardn
Clemns
Viola
Tudor
Krukow
McDowl
Schrld
Corbet
MScott
Witt  
Vlnzla
Stanly
King  
Moore

Check out my b-ball blog:KnickerBlogger
Also working on a beta Madden92 & NHL 94 editor.

MarquisEXB

Also I know someone had an emulator that would debug, and possibly show which values/bits from the rom were being used. Maybe we can use that. I would be willing to try, if someone would walk me through it.

Mike
Check out my b-ball blog:KnickerBlogger
Also working on a beta Madden92 & NHL 94 editor.

ultimate7

Is there a link to some list that has the U1/U2 values for all the pitchers?  
Quote from: Dårky on 11/02/10, 12:04:50 AM
The Raiders are a successful organization

nightwulf

#8
Quote from: MarquisEXB on 12/23/03, 01:34:43 PM
Also I know someone had an emulator that would debug, and possibly show which values/bits from the rom were being used.

There's an older version of FCEU that has a debugger which allows you to view the 6502 registers, stack and follow the program counter in real-time. It may not be all that useful though; most of the time you'll be stepping past vblank or the joystick probe.

Quote from: ultimate7 on 12/23/03, 02:35:43 PM
Is there a link to some list that has the U1/U2 values for all the pitchers?  

http://nightwulf.rbicentral.com/rbi_NES.txt. However, that list shows decimal values, so it wouldn't be much help here unless you wanna convert them all back to hex. Not to mention that since I last ran that script we've discovered that "Curve Ability" is broken into right and left. Maybe I should update that ...

Nightwulf

fknmclane

Check out the big brain on you fuckers.  You are smart motherfuckers.

That's the second time I've lifted that line from Pulp Fiction but what the hell.  I understand what you're talking about.  But again, it's like the secret of life. You may never figure it out.  It could just be my index finger.  One thing.
Somebody get that quote.
Quote from: BDawk on 08/29/12, 07:52:41 AM
I just wiped my ass then smelled the toilet paper.  What's wrong with me? 

Quote from: Kane on 08/22/16, 11:56:48 AM
the dude either has some high float or a mess between the cheeks.

Gantry

I've racked the unkowns a few times before, but nothing comes up.  I always figured that the disparity between the highest guys and lowest guys would give more info.  Like it did with the drop pitch, just by seeing Scott's high number I could tell it had to do wtith drop.  

GDavis

I deleted that post that Glassjoe was referring to because it was extremely stupid.  My brain is mush cuz i'm at work the day after Christmas.  Most of the office is watching MASH in the conference room, but I never liked that show.

fknmclane

Quote from: BDawk on 08/29/12, 07:52:41 AM
I just wiped my ass then smelled the toilet paper.  What's wrong with me? 

Quote from: Kane on 08/22/16, 11:56:48 AM
the dude either has some high float or a mess between the cheeks.

vgp100

MASH sucks--One thing that is funny--my old man and pretty much every man his age--loves MASH.
You're going down, chainsaw.

fknmclane

I don't get it.  The show was on for something like 20 years, highest rated show ever, huge finale, blah blah blah.  But I've watched it a half dozen times and I'm not sure I've ever laughed.

What's even worse is that I really enjoy the movie.  It's hilarious.  Elliot Gould and Donald Sutherland in their primes.  The football game is the funniest part.  But the show is God awful.
Quote from: BDawk on 08/29/12, 07:52:41 AM
I just wiped my ass then smelled the toilet paper.  What's wrong with me? 

Quote from: Kane on 08/22/16, 11:56:48 AM
the dude either has some high float or a mess between the cheeks.

Mike D.

"Drinking and playing RBI is a great idea!  Kinda like drinking and, well, anything else!"- Kevin McDonald, Boston neighbor

ultimate7

The Unknowns I believe are used to determine pitch selection and location, but not sure how
Quote from: Dårky on 11/02/10, 12:04:50 AM
The Raiders are a successful organization

TβG

i think it's where they setup on the mound and then pitch selection, leaving out location.  i don't think the computer throws devestating curveballs or late breaking screwballs--that's what brought me to that conclusion.

but ultimate could be right, it's a very good guess.
Quote from: Nacho on 03/15/16, 10:17:08 AMWe've had babe drafts. We've had a sandwich draft. We can have our babes and eat sandwiches, too.

RedBarron

what determines where the catcher will set up?  there's no rhyme or reason about it. . . . could this be it?

BDawk

NOOOO!!! The Bump was for more MASH talk

MASH still sucks