Arcade version Fantasy RBI interest/signup thread.

Started by Darky, 08/15/18, 11:41:20 AM

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Darky

Quote from: BeefMaster on 08/20/18, 07:29:29 AM
Have you considered just lumping outfielders together, or having players eligible at more than one position if they played lots of games multiple places?  Real fantasy has that kind of multiple-position eligibility, and since the arcade teams are kind of all-time teams, there's not really any reason you NEED to force them into a single season's primary position.

I will be shuffling the OFs to even out the OF position for the sake of overall quality for the league. I will consider just lumping all the OFs together, but then that changes the degree of difficulty for the draft strategy. I'm 90 percent right now on drafting by position.
80's at eight

nomaaa

if the positions are going to be semi-arbitrary anyway, i think some players should have multiple positions. especially OFs. i can understand not wanting to allow a LF to play CF, but i think most corner OFs could play left or right
Quote from: GDavis on 10/13/17, 11:29:39 AM
Congrats Nomaaa.  Dee-Nee's new Sandwich King.

Darky

Quote from: nomaaa on 08/20/18, 09:43:41 AM
if the positions are going to be semi-arbitrary anyway, i think some players should have multiple positions. especially OFs. i can understand not wanting to allow a LF to play CF, but i think most corner OFs could play left or right

I think I have the OF positions set now. I moved around some of the outfielders to make the 10th to 12th picks for all fields seem like a give and take. We will definitely go by position.
80's at eight

Darky

Pinch hit bonus of 64 is being discussed of being taken away entirely. Thoughts?
80's at eight

Darky

Quote from: Darky on 08/20/18, 11:18:35 AM
Pinch hit bonus of 64 is being discussed of being taken away entirely. Thoughts?

About the errors setting. They'll be different for each slate of games and they'll range from low to hi.

About the hitting bonus, maybe go off and on every other slate of games meaning half the season with 0 and half the season with 64.
80's at eight

Shooty

Quote from: Darky on 08/20/18, 11:28:40 AM
Quote from: Darky on 08/20/18, 11:18:35 AM
Pinch hit bonus of 64 is being discussed of being taken away entirely. Thoughts?

About the errors setting. They'll be different for each slate of games and they'll range from low to hi.

About the hitting bonus, maybe go off and on every other slate of games meaning half the season with 0 and half the season with 64.

Why exactly are you doing all this?  Just stick with the rbi defaults. 

Darky

Yeah, I was actually thinking the boost should stay because it's popular and adds life to the game - scratch that dumb idea. As far as the errors setting on the Arcade default rom, they are defaulted to 0 for each team. So I think if they vary from week to week, it'll provide for some diverse entertainment and suspense. A 0 default to the errors would be boring. One week it could be 8, the next 4, the next 6 and so on.
80's at eight

nomaaa

shooty has a great point.

why exactly are you fucking with everything? it's not like we've even done arcade before
Quote from: GDavis on 10/13/17, 11:29:39 AM
Congrats Nomaaa.  Dee-Nee's new Sandwich King.

Darky

Well, I did explain in my last post. The only thing that needs fixing are the errors in the Arcade rom. Each team, by default, is set to zero and nobody wants that. Either I set it to a fixed number or vary the error settings from week-to-week for the sake of randomness and keeping the league fun - we have ratings expectations to meet!
80's at eight

Shooty

Quote from: Darky on 08/20/18, 02:54:48 PM
Well, I did explain in my last post. The only thing that needs fixing are the errors in the Arcade rom. Each team, by default, is set to zero and nobody wants that. Either I set it to a fixed number or vary the error settings from week-to-week for the sake of randomness and keeping the league fun - we have ratings expectations to meet!

I want that.  Its true to RBI Baseball, Arcade style.

Darky

Quote from: Darky on 08/20/18, 02:54:48 PM
Well, I did explain in my last post. The only thing that needs fixing are the errors in the Arcade rom. Each team, by default, is set to zero and nobody wants that. Either I set it to a fixed number or vary the error settings from week-to-week for the sake of randomness and keeping the league fun - we have ratings expectations to meet!

Quote from: Shooty on 08/20/18, 03:04:12 PM
I want that.  Its true to RBI Baseball, Arcade style.

Aha, okay and good point. The past few seasons for the NES version, the errors were always altered for the season to give everybody the same setting instead of certain teams having a lower or higher setting. I was mistaken in assuming everyone would not want to have the errors setting fixed on 0. More input from other team owners would be helpful to this discussion. Yeah, maybe we can go zero errors rating - doesn't really matter to me but it does matter to me what everybody thinks. I want to run a good league and have a solid product, so the more input, the better we can all agree on things.
80's at eight

Shooty

With these players, the offensive ratings should be higher than NES version, so no reason to add errors to add even more runs.

Darky

That would also save me HOURS of scorekeeping and inputting the statistics over the course of 18 games. The fire power in the arcade version is robust.

Here's what I'm looking at between the two excel files:

- The NES version features 12 players with a 900 power rating or higher.
- The Arcade version has 27 players with a 900 power rating or higher.

Both roms have exactly 46 players with a power rating of 840 or higher.

- NES has 67 players with a 800 power rating or higher.
- Arcade has 57 players with a 800 power rating or higher.

- NES has 13 players with a 140+ speed rating and four players with a 144+ speed rating which is the threshold for steals.
- Arcade has 26 players with a 140+ speed rating and thirteen players at or over the 144 speed rating.

80's at eight

BeefMaster

I'm fine with pretty much any error rates - anything from arcade-perfect 0 to hilarious 20 is fine with me.
"Nobody in football should be called a genius. A genius is a guy like Norman Einstein." - Joe Theismann

Darky

Tentative: the draft will take place on Thursday, September 6th.
80's at eight

Darky

Quote from: Darky on 08/25/18, 05:54:00 PM
Tentative: the draft will take place on Thursday, September 6th.

Reminder here. And if anyone has Ultimate's email, please pm that. If that date is a no-go for anyone, let me know. I'll release the official spreadsheet tomorrow.
80's at eight

Shooty

Darky is there a final spreadsheet we should be looking at?  When you setting the draft order?

Darky

Quote from: Shooty on 08/27/18, 01:52:51 PM
Darky is there a final spreadsheet we should be looking at?  When you setting the draft order?

Yeah, damn. I had to help the lady with so many things before and after work and didn't have the time to finalize the spreadsheet today. If it's not out by this evening, then sometime tomorrow. Draft order will be announced when the spreadsheet and draft thread comes out.
80's at eight

Darky

Been manually double checking the spreadsheet with Nightwulf's arcade rom ratings to make certain nobody's ratings are off.

The spreadsheet will be organized with different tabs representing all the positions - recall the draft will be by position and I have moved players around to add depth over at 2B, LF, and 3B - 1B and RF were just too loaded and I don't want to see Arcade talent be pinch hitters.

The season will go as fast as possible - talkin' 2-3 slate of games a week and will go back to recapping each game to give life, drama, and narrative to the season.

Draft order will be reversed/flip flopped from the last draft Tempo ran - Ultimate will fill in for Stu.

I'm going for a swim and all that, so as soon as I get back home, I'll finish up the spreadsheet and release it here and then in the draft thread which should also come later today.

80's at eight

Darky

Here is the official spreadsheet for the inaugural Fantasy RBI Arcade season. I'll re-post it when I create the draft thread. 9 days until draft day gentlemen. 
80's at eight