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RBI Speedruns?????

Started by tooraw9, 07/12/20, 01:02:41 PM

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tooraw9

Hi y'all, this is my first post to the board, but I was wondering if anyone else has attempted doing speedruns of RBI and Vs. RBI?  I currently hold the WR for lose a game (1m:10s) and All teams any% (18m:18s) on the NES and Win a game (3m:12s), Lose a game (56s), and all teams any% (11m:45s) on the arcade version.  I'm second on win a game at 3m:10s on NES (WR is 3m:02s) and all teams 9-0 at 1h:08m:38s (WR is 58m:46s).  Would really love to see some more attempts done and pushing the limits of RBI.  Here's a link to my profile to see my runs I've completed.  Let me know what you think!  https://www.speedrun.com/user/ytttimssmitty

Shooty

Interesting.  Never even thought to see how fast I could win or lose a game. 

I have pitched a perfect game against the CPU without striking anyone out.  Which is pretty much the ultimate RBI feat.  I'm like a legend around these boards.  Ask anyone.

Darky

Those are some impressive feats for sure! Impressive idea as well - to get out of bed and think to oneself that he wants to smash the fastest RBI record. Motivation comes in so many forms!
80's at eight

tooraw9

Yea, I had been watching speedruns for a while on twitch and I slowly got into it.  Then I saw RBI was on the speedrun website so I set out to try and beat some of the times.  RBI is my favorite sports game of all time, so why not give it a go.  It was cool learning the strats and manipulations you could do with the AI to win games quickly.  Also, finding the proper teams to play with as well.  I'm still grinding away at the win a game on NES, but I'm on emulator for now, I need to get a capture card lol.  Shooty, that's an awesome feat I've never been able to do.  Did you use multiple pitchers????

Shooty

Quote from: tooraw9 on 07/12/20, 05:30:19 PM
Shooty, that's an awesome feat I've never been able to do.  Did you use multiple pitchers????

Nope.  Did it solely with one shitty reliever (Dave Smith). 

fathedX

Welcome, tooraw9.  Respectfully, I'd like to remind you to call him Mr. Shooty.  He's a legend, you know

Shooty

Quote from: fathedX on 07/13/20, 11:57:18 AM
Welcome, tooraw9.  Respectfully, I'd like to remind you to call him Mr. Shooty.  He's a legend, you know

:thumbsup:

BeefMaster

I'd never considered speedrunning RBI but that's a hell of an idea and now I want to know more.

This one: All teams any% (18m:18s) - is that simply completing a game against every team in that much time, win or lose (assuming you go0-10)?

What's your strategy for losing as quickly as possible? Offense I'm assuming is either Ks or bunts, and on defense, I'm wondering if you just let everything get put into play, or if you're able to pick someone like Fernando or Blyleven and go for at least a few beanballs (until the winning run gets to the plate, at which point you throw a base-clearing meatball), since that saves you the screen transitions for balls in play.
"Nobody in football should be called a genius. A genius is a guy like Norman Einstein." - Joe Theismann

nomaaa

i would guess that it's similar to the south park baseball episode where the best teams actually know how to hit the ball into the fielders' gloves and then lose 10-0?
Quote from: GDavis on 10/13/17, 11:29:39 AM
Congrats Nomaaa.  Dee-Nee's new Sandwich King.

Shooty

Quote from: BeefMaster on 07/13/20, 01:14:47 PM
I'd never considered speedrunning RBI but that's a hell of an idea and now I want to know more.

This one: All teams any% (18m:18s) - is that simply completing a game against every team in that much time, win or lose (assuming you go0-10)?

What's your strategy for losing as quickly as possible? Offense I'm assuming is either Ks or bunts, and on defense, I'm wondering if you just let everything get put into play, or if you're able to pick someone like Fernando or Blyleven and go for at least a few beanballs (until the winning run gets to the plate, at which point you throw a base-clearing meatball), since that saves you the screen transitions for balls in play.

I would think always put the ball in play and just run yourself into outs.  Bunts straight back to the pitcher would be great, but if you misplace a bunt it could go to the wall and you'd be screwed.

tooraw9

Quote from: BeefMaster on 07/13/20, 01:14:47 PM
I'd never considered speedrunning RBI but that's a hell of an idea and now I want to know more.

This one: All teams any% (18m:18s) - is that simply completing a game against every team in that much time, win or lose (assuming you go0-10)?

What's your strategy for losing as quickly as possible? Offense I'm assuming is either Ks or bunts, and on defense, I'm wondering if you just let everything get put into play, or if you're able to pick someone like Fernando or Blyleven and go for at least a few beanballs (until the winning run gets to the plate, at which point you throw a base-clearing meatball), since that saves you the screen transitions for balls in play.

So the strategy with this is too use SF as they have two pitchers capable of beaming players.  Reuschel (sp) is your primary beamer, very useful as he can beam both sides decently well.  Krukow is useful for beaming only one side.  So what you do is bunt out 3 times, with pop up bunts being the choice.  Then you beam as many batters as quickly as possible.  If you can't beam them, you walk them.  At 0-6, with bases loaded, you let this guy hit and let them round the bases.  BOOM, you lose 0-10 and go to the next game.  Rinse and repeat.  Here is a video link of my WR.

Also, here is a link to the page where runs are submitted.  Some great runs done here.  https://www.speedrun.com/r.b.i._baseball

Mr. Shooty, I apologize for not paying my respects, you living legend :)  That's still awesome that you did it with one pitcher, especially a shitty one like Dave Smith lol

FathedX thank you for the welcome :)

BeefMaster

Quote from: tooraw9 on 07/13/20, 03:23:50 PM
So what you do is bunt out 3 times, with pop up bunts being the choice.

Are you able to actually "choose" popup bunts? I noticed in the first inning of that speedrun video (I didn't watch multiple games) that there was one popup, but I didn't really notice any strategy other than trying to center the bat on the ball to keep them as straight forward as possible. I'd need to defer to folks more familiar with the code to know if it applies to bunts, but for regular swings, holding down on the controller when you swing actually does increase the launch angle of your hit. If that does apply to bunts, that might be something that's worth doing every time to save you some time on throws down to first.

Quote from: tooraw9 on 07/13/20, 03:23:50 PM
If you can't beam them, you walk them.

I'm somewhat surprised that it's quicker to walk them than to let them put the ball in play, but I suppose a walk is more predictable (a dinger, or really any extra-base hit, screws you completely), and maybe the whole ball-in-play situation takes even longer than I realize even for something like an infield single.
"Nobody in football should be called a genius. A genius is a guy like Norman Einstein." - Joe Theismann

tooraw9

Quote from: BeefMaster on 07/13/20, 03:41:17 PM
Quote from: tooraw9 on 07/13/20, 03:23:50 PM
So what you do is bunt out 3 times, with pop up bunts being the choice.

Are you able to actually "choose" popup bunts? I noticed in the first inning of that speedrun video (I didn't watch multiple games) that there was one popup, but I didn't really notice any strategy other than trying to center the bat on the ball to keep them as straight forward as possible. I'd need to defer to folks more familiar with the code to know if it applies to bunts, but for regular swings, holding down on the controller when you swing actually does increase the launch angle of your hit. If that does apply to bunts, that might be something that's worth doing every time to save you some time on throws down to first.

Quote from: tooraw9 on 07/13/20, 03:23:50 PM
If you can't beam them, you walk them.

I'm somewhat surprised that it's quicker to walk them than to let them put the ball in play, but I suppose a walk is more predictable (a dinger, or really any extra-base hit, screws you completely), and maybe the whole ball-in-play situation takes even longer than I realize even for something like an infield single.

Yea we choose bunts because they are most consistent for quick outs.  Besides the dreaded SUPER BUNT, ya know the one that rolls past the pitcher and slowly into the outfield lol.  Those are time wasters.  For the pop up bunt, which I didn't do in that run, I find the most consistent way is starting at the top of the batters box and slowly drifting downwards as the pitch comes.  As for the beaming aspect, hitting can be all over the place with AI and sometimes they hit into an out.  Also, homers are a huge time waste unless its the hit for 0-6, I think the grand slam would save time more than letting them run all the bases.  But try out some strats and see how you do!  The more runs the merrier :)

BeefMaster

Quote from: tooraw9 on 07/13/20, 04:09:42 PM
Also, homers are a huge time waste unless its the hit for 0-6, I think the grand slam would save time more than letting them run all the bases.

Even then it's not going to be a ton faster (particularly if it's a towering homer, although that's probably unlikely from the leadoff man) - they still have to run the bases, just (I think) at a faster speed. I was going to say that the fireworks probably slow things down, but I think it ends the home run celebration prematurely if the game-ending run scores.
"Nobody in football should be called a genius. A genius is a guy like Norman Einstein." - Joe Theismann

Shooty

I just tried it.  I lost a game in 68 seconds.  Is that good?

tooraw9

Quote from: Shooty on 07/13/20, 04:26:04 PM
I just tried it.  I lost a game in 68 seconds.  Is that good?

Mr. Shooty, if you did that, that's WR lol.  Hope you filmed it!  Who did you use?

Shooty

It probably wouldn't count.  I use metric time. 

tooraw9

Quote from: BeefMaster on 07/13/20, 04:24:05 PM
Quote from: tooraw9 on 07/13/20, 04:09:42 PM
Also, homers are a huge time waste unless its the hit for 0-6, I think the grand slam would save time more than letting them run all the bases.

Even then it's not going to be a ton faster (particularly if it's a towering homer, although that's probably unlikely from the leadoff man) - they still have to run the bases, just (I think) at a faster speed. I was going to say that the fireworks probably slow things down, but I think it ends the home run celebration prematurely if the game-ending run scores.

Yea that's why I think a homer would be a bit quicker.  Usually clearing all bases with a hit takes about 17-20 sec depending who's on base.  But a homer would be quick and skip the celebration fireworks.  But like you stated too, not many 1st hitters can do that, besides Raines maybe for NA lol.

fknmclane

Never would have thought to do this. Interesting.
Quote from: BDawk on 08/29/12, 07:52:41 AM
I just wiped my ass then smelled the toilet paper.  What's wrong with me? 

Quote from: Kane on 08/22/16, 11:56:48 AM
the dude either has some high float or a mess between the cheeks.

tooraw9

Quote from: fknmclane on 07/14/20, 11:14:56 AM
Never would have thought to do this. Interesting.

fknmclane, let me personally tell you.  It's alot more difficult than you think honestly.  I was surprised by how optimized a lot of the runs were and currently are.  But damn, I love RBI and speedrunning it rekindled even more love for it.  Give it a shot man!